Tim Klapdor from CSU uImagine shares thoughts about user experience and learner design
@julielindsay @uimagine_csu @lyn_hay @valpeachey I have a slightly different take on this... https://t.co/xZMmKqk4OI although I share the sentiments
There are many criteria to create or assess the user experience:
· Search – how easy it is to find the site or application
· Consistency – does it provide same experience across all the devices
· Content – how intrigued is the content to keep user glued
· Design – is it beautiful, clean, brand enhancing visual design
· Access – how easy to use and understand the app
· Desirable – how much influence it generates on users to use the app
· Credibility – can users trust the app
· Usefulness – how valuable are the features and functions
User Experience #UX is at the heart of #DigitalTransformation: https://t.co/8TGMBbKQC3 #abdsc #Agile #DataDriven #BigData #DataScience #DesignThinking by @rautsan https://t.co/dJNjdJsTLe
Learning occurs as the result of interaction between learners and their environment. When the learning has a planned outcome, it becomes a purposeful activity that requires the artistry and skill of a learning designer.
In 2015, 193 countries committed to achieving the 17 Sustainable Development Goals (SDGs) of the United Nations – a shared vision of humanity that provides the missing piece of the globalisation puzzle.
The extent to which that vision becomes a reality will in no small way depend on what is happening in today’s classrooms. Indeed, it is educators who hold the key to ensuring that the SDGs become a real social contract with citizens.